Valkyries have one great responsibility: to return immortals to the afterlife by slaying them. As a Valkyrie, Malin has always known that the balance of the world rests on her ability to carry out orders. But when Malin discovers that her mother spared the life of an immortal who was destined to die, her world is thrown into chaos.
Malin not only wrestles with the knowledge that her mother might not be who she thought—she’s also thrust into the path of a gorgeous blue eyed guy named Asher who needs her help slaying the rogue immortal who destroyed his family. The balance of the world is at stake. And, as Asher competes with Malin’s ex for her love and loyalty, so is her heart.
Neil Gaiman, long inspired by ancient mythology in creating the fantastical realms of his fiction, presents a bravura rendition of the Norse gods and their world from their origin though their upheaval in Ragnarok. In Norse Mythology, Gaiman stays true to the myths in envisioning the major Norse pantheon: Odin, the highest of the high, wise, daring, and cunning; Thor, Odin’s son, incredibly strong yet not the wisest of gods; and Loki?son of a giant?blood brother to Odin and a trickster and unsurpassable manipulator.
Gaiman fashions these primeval stories into a novelistic arc that begins with the genesis of the legendary nine worlds and delves into the exploits of deities, dwarfs, and giants. Through Gaiman’s deft and witty prose, these gods emerge with their fiercely competitive natures, their susceptibility to being duped and to duping others, and their tendency to let passion ignite their actions, making these long-ago myths breathe pungent life again.
Ragnarok—aka the end of the world—was supposed to doom the gods as well. Instead, it was a cosmic rebooting. Now low-level IT tech and comic-book geek Sigmund Sussman finds himself an avatar of a Norse goddess. His boyfriend, the wealthy entrepreneur Lain Laufeyjarson, is channeling none other than Loki, the trickster god. His best friends, Em and Wayne, harbor the spirits of slain Valkyries. Cool, right?
The problem is, the gods who survived the apocalypse are still around—and they don’t exactly make a great welcoming committee. The children of Thor are hellbent on reclaiming their scattered birthright: the gloves, belt, and hammer of the Thunder God. Meanwhile, the dwarves are scheming, the giants are pissed, and the goddess of the dead is demanding sanctuary for herself and her entire realm.
Caught in the coils of the Wyrd, the ancient force that governs gods and mortals alike, Sigmund and his crew are suddenly facing a second Ragnarok that threatens to finish what the first one started. And all that stands in the way are four nerds bound by courage, love, divine powers, and an encyclopedic knowledge of gaming lore.